CUBEATER
Game Details
Platform: | Web (Requires IE9) |
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Objective: | Eat cubes. |
Team: | Andrew Long - Programming |
Credits: | "First Crush" by Sabrepulse |
Screenshot: |
Extra Details
Progress: | Completed |
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Development Start: | January 26th 2013 |
Development End: | January 30th 2013 |
Coffee of Choice: | Anything in arm's reach |
Development History: |
I had to learn Unity, C#, and general game design principals all in one go so I decided to make the most primitive game there is, Snake. Or at least, kind of. The snake doesn't actually grow in this. |