hypersavvvvvvvvvvvv

CUBEATER

Game Details

Platform: Web (Requires IE9)
Objective: Eat cubes.
Team: Andrew Long - Programming
Credits: "First Crush" by Sabrepulse
Screenshot:

Extra Details

Progress: Completed
Development Start: January 26th 2013
Development End: January 30th 2013
Coffee of Choice: Anything in arm's reach
Development History:

I had to learn Unity, C#, and general game design principals all in one go so I decided to make the most primitive game there is, Snake. Or at least, kind of. The snake doesn't actually grow in this.